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  • * [[Death Elemental]] * [[Death Vortex]]
    618 B (70 words) - 15:01, 23 July 2008
  • ...ook and name. (The timer for this keeps running when you are logged out. [[Death]] will revert you back to normal.)
    12 KB (2,241 words) - 11:07, 4 November 2010
  • ...he guards after being attacked, which will result in the attackers instant death, however, there are a few ways to evade/circumvent the guards.
    3 KB (494 words) - 04:42, 22 February 2017
  • **Hirelings now destroy their equipment on death (this leaves them naked, but re solves an exploitation problem). **Found a way in which players obtained the wrong death robe.
    53 KB (9,098 words) - 21:14, 13 August 2008
  • *Death animations for creatures will be in.
    93 KB (15,613 words) - 21:16, 13 August 2008
  • ...as a murderer should the blade spirit/ vortex attack and contribute to the death of the victim. However, merely running into a blade spirit or energy vortex ***"Death taming" is fixed. Dying while taming a creature will abort the taming proce
    94 KB (15,972 words) - 16:53, 28 August 2009
  • ...level poison is almost guaranteed death. It is extremely hard to cure and death usually results within 15 seconds. If you get hit with this type of poison
    12 KB (2,075 words) - 23:00, 4 February 2019
  • ...in [[PvP]], where the heavy hit after a combination of spells often means death to the opponent. One-Handed weapons do significantly less damage per hit th
    6 KB (711 words) - 19:17, 28 November 2010
  • # PLS STAND STIL: Being angered by those who attempt to avoid death.
    1 KB (167 words) - 19:25, 8 November 2010
  • *Hirelings now destroy their equipment on death (this leaves them naked, but resolves an exploitation problem). *Found a way in which players obtained the wrong death robe.
    5 KB (824 words) - 05:08, 7 December 2008
  • **At death, a window will pop up giving the choice to report the crime or not. A playe
    14 KB (2,376 words) - 05:41, 7 December 2008
  • *Death animations for creatures will be in.
    6 KB (1,096 words) - 06:49, 7 December 2008
  • ...as a murderer should the blade spirit/ vortex attack and contribute to the death of the victim. However, merely running into a blade spirit or energy vortex
    1 KB (223 words) - 08:56, 7 December 2008
  • **"Death taming" is fixed. Dying while taming a creature will abort the taming proce
    6 KB (1,077 words) - 09:11, 7 December 2008
  • **"Newbie" items and death robes cannot be unraveled.
    3 KB (421 words) - 19:16, 7 December 2008
  • ...oxes, are traps that can be applied to boxes. Anyone that opens them risks death. * To avoid needless death at the hands of chumboxes, turn off Razor's auto-search option. (It is on b
    3 KB (514 words) - 02:31, 21 February 2011
  • ...ent]] is also known as "newbie items" and will stay with your character on death, as long as you are not red, and is in the top level of your backpack. ...pared to lose. Anything your carry is always at risk from thieves, PKs and death from any number of things. However you should never leave town poorly equip
    28 KB (4,533 words) - 02:19, 7 January 2013
  • ...backpack, or you are a murderer the items will remain on you corpse after death, so always leave them on the top level of your backpack. These items are of
    6 KB (814 words) - 13:55, 29 October 2010
  • ...d all negative actions against other players. It is often regarded as the "death" of UO. This may explain why trammel gave birth to the colloquial term, "tr
    563 B (94 words) - 13:30, 26 January 2011