House
From T2A
This is a general guide to housing as many people have gotten used to the new Safe rules that EA introduced. T2A housing is not entirely safe, house looting can happen so make sure you understand how to keep your house and belongings secure.
House deeds are newbied and may not be stolen from you by a thief or looted from your corpse if you die, as long as they are kept in the top level of your pack. This does not apply to murderers, noobied items are not protected on Reds.
House keys are not blessed and may be stolen out of your pack or looted from your corpse if you die. A player with a key may enter your house if it is locked. If you lose a key, the house owner may use the house sign menu to re-key the house. You will get new keys to the house and the old keys including and copies made will no longer work on the front door. If your house in unlocked, anyone who is not banned may enter. The holder of a house key does not infer ownership of the house. The character who owns the house is displayed to friends of the house on the house sign.
All houses are allowed at least one secure container. A secure container can hold a maximum of 125 items and 400 stones. Secures can only be accessed by friends of the house so things in this container are safe from being looted as long as your house friends don't turn on you. Secures can only be created and released by the owner of the house, not co-owners or friends. To secure a container in a house say "I wish to secure this". To unsecure the container say "I wish to unsecure this". Secures and their contents do not count against the maximum number of lockdowns a house has.
Locked down containers are accessible to anyone who can get close enough to reach into them. Locked down containers can be locked with a key, but they will be pickable by anyone with sufficient skill. Locked down containers count as one lockdown against the maximum number of lockdowns a house is allowed, the contents of the container does not count towards that maximum. Locked down containers hold 125 items with unlimited weight. To lock down a container or any other object in the house say "i wish to lock this down". To release the object say "I wish to release this"
Contents |
[edit] Fortresses
| Building Name | Footprint | Stories | Rooms | Lockdowns | Secure | Cost |
|---|---|---|---|---|---|---|
| Tower | 16 x 14 | 3 + Roof | 6 + 3 Stairway Rooms | 244 | 12 | 433,200 GP |
| Keep | 24 x 24 | 2 | 10 + 4 Small Balconies | 375 | 19 | 665,200 GP |
| Castle | 31 x 31 | 2 | 11 + 4 Balconies & Courtyard | 577 | 29 | 1,022,800 GP |
[edit] Houses
| Building Name | Footprint | Stories | Rooms | Lockdowns | Secure | Cost |
|---|---|---|---|---|---|---|
| Wood House | 7 X 7 | 1 | 1 | 25 | 1 | 43,800 GP |
| Fieldstone House | 7 X 7 | 1 | 1 | 25 | 1 | 43,800 GP |
| Small Brick House | 7 X 7 | 1 | 1 | 25 | 1 | 43,800 GP |
| Stone and Plaster House | 7 X 7 | 1 | 1 | 25 | 1 | 43,800 GP |
| Thatched Roof Cottage | 7 X 7 | 1 | 1 | 25 | 1 | 43,800 GP |
| Wood and Plaster House | 7 X 7 | 1 | 1 | 25 | 1 | 43,800 GP |
| Large Brick House | 14 X 14 | 1 | 3 | 86 | 4 | 144,500 GP |
| Large Patio | 14 X 14 | 1 | 3 + Porch | 86 | 4 | 152,800 GP |
| Stone and Plaster House | 14 X 14 | 2 | 3 | 108 | 5 | 192,400 GP |
| Stone and Plaster House | 14 X 14 | 2 | 3 | 108 | 5 | 192,400 GP |
[edit] Decay
Houses must be refreshed within 14 days and they will decay if you fail to visit your house in this time. Some players like to wait at these houses labeled as IDOC (in danger of collapse) because when it falls, everything in the house will be freely lootable to all.
There are a number of stages a house goes through before it decays, which can be viewed by clicking the house sign.
- Like New
- Slightly Worn
- Somewhat Worn
- Fairly Worn
- Greatly Worn
- In danger of collapsing
