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		<title>Ultima Online Patch Notes for 09/25/1997 - Revision history</title>
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		<id>https://wiki.uosecondage.com/w/index.php?title=Ultima_Online_Patch_Notes_for_09/25/1997&amp;diff=860&amp;oldid=prev</id>
		<title>RawToxic at 05:07, 7 December 2008</title>
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				<updated>2008-12-07T05:07:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Go back to [[The Unofficial Ultima Online: The Second Age ERA Patch Notes]]&lt;br /&gt;
&lt;br /&gt;
Go back to [[Ultima Online (Original Release) Patch Notes]]&lt;br /&gt;
&lt;br /&gt;
Go to the [[Ultima Online: The Second Age (T2A) Patch Notes]]&lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
== Ultima Online Patch Notes for 09/25/1997 ==&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
These are the official patch notes from the original release of Ultima Online. These patch notes were found at [http://update.uo.com/oldpatch.shtml].&lt;br /&gt;
&lt;br /&gt;
*Optimizations and tweaks were done to reduce lag. &lt;br /&gt;
*We've fixed any server stability problems as they manifested (including the problem with secure trading). &lt;br /&gt;
*Ship holds are now only openable when on the ship. &lt;br /&gt;
*You can no longer teleport onto ships. &lt;br /&gt;
*The sign on player buildings is no longer pickable. &lt;br /&gt;
*The rate of item decay was slowed down. &lt;br /&gt;
*All types of gorgets are now available for sale. &lt;br /&gt;
*The variety of treasure in creature inventories has been increased, including higher circle spell availability. &lt;br /&gt;
*Released pets now have a neutral notoriety, instead of the notoriety of their former owner. &lt;br /&gt;
*Cooking now burns food on failure. &lt;br /&gt;
*Failure at bowyering and fletching now consumes wood. &lt;br /&gt;
*Failure at tailoring hides now consumes hides. &lt;br /&gt;
*Dice should work (for the board games). &lt;br /&gt;
*The skill advancement curve has been adjusted to make it harder to advance the higher you go. &lt;br /&gt;
*We have added support for Soundblaster AWE sound fonts. These are located on your CD. &lt;br /&gt;
*The skill advancement problems caused by the last patch are resolved and are no longer occurring. &lt;br /&gt;
*We are working on a solution for those who were affected by the problem. &lt;br /&gt;
*The weight problem with depositing large amounts of gold and then getting stuck will be fixed. &lt;br /&gt;
*Shops paying extremely high prices for items if you had a lot of them to sell is fixed. &lt;br /&gt;
*Counselors are able to understand ghosts. &lt;br /&gt;
*Orcs (regular ones, not orc captains) will loot corpses of creatures they kill or see killed. This is behavior that we will eventually make more widespread. &lt;br /&gt;
*The frequency of guards in the woods should be drastically reduced. Guards at road guard posts will stay by their guard posts. &lt;br /&gt;
*The frequency of magic items on creatures will be reduced. &lt;br /&gt;
*When purchasing items worth more than 2000 gold, the money will be automatically withdrawn from your bank account. &lt;br /&gt;
*The secure trading window will only function at short ranges. &lt;br /&gt;
*You can now remove items that are too heavy for you. &lt;br /&gt;
*You no longer lose items that are too heavy for you when you log back into the game. &lt;br /&gt;
*Horses that run out of loyalty now buck you off and run away&lt;/div&gt;</summary>
		<author><name>RawToxic</name></author>	</entry>

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