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		<id>https://wiki.uosecondage.com/w/index.php?action=history&amp;feed=atom&amp;title=Gold</id>
		<title>Gold - Revision history</title>
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		<updated>2026-04-19T13:36:33Z</updated>
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	<entry>
		<id>https://wiki.uosecondage.com/w/index.php?title=Gold&amp;diff=3858&amp;oldid=prev</id>
		<title>Whisp: Added Bank section.</title>
		<link rel="alternate" type="text/html" href="https://wiki.uosecondage.com/w/index.php?title=Gold&amp;diff=3858&amp;oldid=prev"/>
				<updated>2010-11-01T12:08:39Z</updated>
		
		<summary type="html">&lt;p&gt;Added Bank section.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:bankboxgold.png|right|thumb|200px|A bank-box, holding a stack of gold.]]&lt;br /&gt;
'''Gold''', often abbreviated as '''GP''' for gold pieces, is the currency used to pay [[NPC]]s for their wares. Also it is the most common article of exchange in trades between players.&lt;br /&gt;
'&lt;br /&gt;
The maximum size of a gold-stack is 60'000, like any other item's stack. To get the amount of gold stored in your bank-box, type '''''balance''''' while close enough to a banker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Bank ==&lt;br /&gt;
&lt;br /&gt;
Most towns have a bank available for its visitors, [[Britain]] even two. The bank is where the players can store their valuables, while it doesn't matter in which bank they deposit their valuables: They're accessible from any bank, no matter where it is.&lt;br /&gt;
&lt;br /&gt;
To the following [[commands]] the bankers or minters listen to:&lt;br /&gt;
&lt;br /&gt;
* '''balance''' or '''statement''': The banker will tell you the amount of gold in your bankbox.&lt;br /&gt;
* '''bank/banco/banque''': The banker will open your bankbox for you.&lt;br /&gt;
* '''withdraw [amount]''': The banker will transfer the specified amount of gold from your bankbox to your backpack, if possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Acquiring gold ==&lt;br /&gt;
&lt;br /&gt;
There are several ways of acquiring gold. This includes:&lt;br /&gt;
&lt;br /&gt;
*Killing monsters and/or players and loot the gold out of their corpses&lt;br /&gt;
*Selling looted and/or crafted items to NPCs&lt;br /&gt;
*Selling looted and/or crafted items to players (directly or per player vendor)&lt;br /&gt;
*Selling pets or anything else of interest to players&lt;br /&gt;
*Looting treasure chests in dungeons&lt;br /&gt;
*Looting treasure chests found with the aid of a treasure map&lt;br /&gt;
*Escort NPCs&lt;br /&gt;
*Using the [[begging]] skill on NPCs&lt;br /&gt;
*[[Stealing]] gold from players (and NPCs)&lt;br /&gt;
*Using your begging skills on players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== A guide on acquiring gold ===&lt;br /&gt;
&lt;br /&gt;
If you started the game just now, gold might be a major problem, especially if you started with a character-type that requires a lot of gold to operate, e.g. a mage, who needs to buy a lot of reagents.&lt;br /&gt;
&lt;br /&gt;
Thus, for the beginning, a character with [[lumberjacking]] and [[bowcrafting]] can provide you a good base of gold, in order to supply your other characters. There are plenty of trees around most villages you start in, just hack them with any kind of axe and use your dagger to craft bows from the gathered logs. Bows can be sold to NPC armorers, blacksmiths and bowcrafters.&lt;br /&gt;
&lt;br /&gt;
While earning a good base of gold with your lumberjacker, you can parallely macro [[musicianship]] and [[provocation]] for another character. Start this character with 50 [[magery]] and 50 [[provocation]] and train the musicianship skill at an NPC (e.g. in the artists guild), before you start [[macro|macroing]]. Once done raise your [[strength]] by macroing the [[herding]] skill, then your musicianship just by using your instrument, and once your musicianship is at 90, start macroing your provocation skill. With a provocation skill of 80 you can start visiting dungeons or any other spawn locations in order to provoke monsters and loot their remains. This bard will be your new main-source for gold.&lt;/div&gt;</summary>
		<author><name>Whisp</name></author>	</entry>

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