Healing

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Minimum and Maximum Amount of Damage Healed. The amount of damage that can be healed depends on the Healing skill and the Anatomy skill. The following formulas are used:

Minimum amount healed = Anatomy/5 + Healing/5 + 3
Maximum amount healed = Anatomy/5 + Healing/2 + 10

Healing		0	10	20	30	40	50	60	70	80	90	100
Anatomy
0		3-10	5-15	7-20	9-25	11-30	13-35	15-40	17-45	19-50	21-55	23-60
10		5-12	7-17	9-22	11-27	13-32	15-37	17-42	19-47	21-52	23-57	25-62 
20		7-14	9-19	11-24	13-29	15-34	17-39	19-44	21-49	23-54	25-59	27-64
30		9-16	11-21	13-26	15-31	17-36	19-41	21-46	23-51	25-56	27-61	29-66
40		11-18	13-23	15-28	17-33	19-38	21-43	23-48	25-53	27-58	29-63	31-68
50		13-20	15-25	17-30	19-35	21-40	23-45	25-50	27-55	29-60	31-65	33-70
60		15-22	17-27	19-32	21-37	23-42	25-47	27-52	29-57	31-62	33-67	35-72
70		17-24	19-29	21-34	23-39	25-44	27-49	29-54	31-59	33-64	35-69	37-74
80		19-26	21-31	23-36	25-41	27-46	29-51	31-56	33-61	35-66	37-71	39-76
90		21-28	23-33	25-38	27-43	29-48	31-53	33-58	35-63	37-68	39-73	41-78
100		23-30	25-35	27-40	29-45	31-50	33-55	35-60	37-65	39-70	41-75	43-80
  • A minimum level of 60 for both Anatomy and Healing will give a chance of 80% to cure someone who is poisoned.
  • A minimum level of 80 for both Anatomy and Healing will give a chance of 25% to resurrect a ghost.
  • Healing others has a 5 second delay. Healing yourself has a 15 second delay.
  • Curing others has a 6 second delay. Curing yourself has an 18 second delay.
  • Resurrecting others has a 10 second delay. It is not possible to resurrect yourself.
  • The healer has to stay close to the person he is healing.
  • If the healer is interrupted during the healing process then the amount of damage healed will decrease.


Training Healing
0-30: NPC Trainer (Cost ~=300gp)
30-60: Heal Damaged Player (Perhaps someone training weapon skills on an NPC)
60-80: Heal Poisoned Player
80-GM: Heal Ghost Player (They do not need to ressurrect for you to have skill gain)

As bandaging a subject counts as an Item Use and not Skill Use, the training healer can combine a skill into the macro. It is recommended that from 0-80, the healer includes an Anatomy macro that targets the damaged player. After 80 skill, a different target for Anatomy would be neccessary, as incorporeal beings such as Ghosts do not possess what the living would refer to as anatomies, only sweet, sweet ectoplasm.