Healing
Minimum and Maximum Amount of Damage Healed. The amount of damage that can be healed depends on the Healing skill and the Anatomy skill. The following formulas are used:
Minimum amount healed = Anatomy/5 + Healing/5 + 3
Maximum amount healed = Anatomy/5 + Healing/2 + 10
Healing 0 10 20 30 40 50 60 70 80 90 100 Anatomy 0 3-10 5-15 7-20 9-25 11-30 13-35 15-40 17-45 19-50 21-55 23-60 10 5-12 7-17 9-22 11-27 13-32 15-37 17-42 19-47 21-52 23-57 25-62 20 7-14 9-19 11-24 13-29 15-34 17-39 19-44 21-49 23-54 25-59 27-64 30 9-16 11-21 13-26 15-31 17-36 19-41 21-46 23-51 25-56 27-61 29-66 40 11-18 13-23 15-28 17-33 19-38 21-43 23-48 25-53 27-58 29-63 31-68 50 13-20 15-25 17-30 19-35 21-40 23-45 25-50 27-55 29-60 31-65 33-70 60 15-22 17-27 19-32 21-37 23-42 25-47 27-52 29-57 31-62 33-67 35-72 70 17-24 19-29 21-34 23-39 25-44 27-49 29-54 31-59 33-64 35-69 37-74 80 19-26 21-31 23-36 25-41 27-46 29-51 31-56 33-61 35-66 37-71 39-76 90 21-28 23-33 25-38 27-43 29-48 31-53 33-58 35-63 37-68 39-73 41-78 100 23-30 25-35 27-40 29-45 31-50 33-55 35-60 37-65 39-70 41-75 43-80
- A minimum level of 60 for both Anatomy and Healing will give a chance of 80% to cure someone who is poisoned.
- A minimum level of 80 for both Anatomy and Healing will give a chance of 25% to resurrect a ghost.
- Healing others has a 5 second delay. Healing yourself has a 15 second delay.
- Curing others has a 6 second delay. Curing yourself has an 18 second delay.
- Resurrecting others has a 10 second delay. It is not possible to resurrect yourself.
- The healer has to stay close to the person he is healing.
- If the healer is interrupted during the healing process then the amount of damage healed will decrease.
Training Healing
0-30: NPC Trainer (Cost ~=300gp)
30-60: Heal Damaged Player (Perhaps someone training weapon skills on an NPC)
60-80: Heal Poisoned Player
80-GM: Heal Ghost Player (They do not need to ressurrect for you to have skill gain)
As bandaging a subject counts as an Item Use and not Skill Use, the training healer can combine a skill into the macro. It is recommended that from 0-80, the healer includes an Anatomy macro that targets the damaged player. After 80 skill, a different target for Anatomy would be neccessary, as incorporeal beings such as Ghosts do not possess what the living would refer to as anatomies, only sweet, sweet ectoplasm.